Getting back ontop of the new releases from Artisan Guild and we’ve got a brilliant one today. The Rakshakin Headhunter and Djinn. Also the start of the new modular Cavalry options that Artsian Guild are starting to release.
With the inclusion of the Elegoo Saturn into my workflow I have been able to re-structure my pricing system which has resulted in lower prices across the board for this release compared to other releases.
I will be running all the previous resin releases through the new formula but this will take time. So for now I am going to leave the 20% off voucher active for all resin products that have not been re-priced and I will work through re-pricing the back catalogue as fast as I can.
Worshipers of the ancient Shapeshifter God Melmor, the Kobolds are ignoble lizard-dog horned demons who move around hopping on two legs. These short wicked monsters infest mines by stealing precious minerals and replacing it with toxic ones in order to spread the plague of their god. Cities with sewage systems are teeming with these evil and keen beings. Adventurers should never underestimate Kobolds: their innate abilities to brew potent poisons, stab and hide could catch even the most veteran soldiers off guard.
The ‘Troubles in Tavern’ set are an expanding set of ‘Heroes’ to mark milestones in Artisan Guild’s Patreon following. The latest hero, Gyros Shipwrecker has just been released and Artisan Guild have teased some details about the last 2(3) in the set.
At 7000 Patrons Artisan Guild will be releasing the following models to complete the set. In their own words here are the descriptions of Tino Kobold-Bane and Gnish & Gnosh
Tino Kobold-Bane, is inspired by our great personal trainer and friend Tino Rinderknecht. He will be the classic barbarian wielding a huge claymore. Will you unlock him in time to get rid of the Kobold who will infest our Patreon next month?
Gnish & Gnosh, two crazy gnomes! They will probably also get the name of “Double Trouble”, it works so well with the Troubles in Tavern line! This model will be a combination of two gnomes one on top of the other. The craziest one on the top, Gnish, will be throwing alchemical explosive concoctions like there’s no tomorrow. Gnosh, the stronger and growler brother, will be charging enemies from the bottom with a chained flail and shield. We are really in love with this character, and will stick to the concept we made as much as possible, with Gnish accidentally stamping the eye of the poor Gnosh.
Artisan Guild have continued revisiting their older releases to bring them up the spec with the newer one.
This time it was the Orc Barbarians that got a makeover. There are 2 extra bodies for the Modular Orc and Greatweapon Orcs along with many extra modular weapons. Throgar also gets his chance to ride Gorefang and the new Orc Warshrine is the perfect centre piece to your Orc encampment. The heroes also get modular ball joints so they can be equiped with a variety of other weapons too.
August’s release from Artisan Guild are the fantastic Eye-Cult Gryphkin. They are as always phenominal sculpts that would be perfect for a number of Dungeons and Dragons race like Aarakocra and Kenku which are so often underrepresented in model ranges.
The Legendary Arcanix is a huge model that is worthy of being an Epic Boss in its own right.
Once a cult of humans, the Gryphkins are the legendary people of the sky, often living in sacred or unholy place far away from the rest of the world. Their appearance and skill depends on where their eggs had been laid. The noble High-Gryphkin of the Cult of the Eye protects the Eye of Tialevor from the lust of sorcerers and Kings on the peak of the Wyvern Mountains. The eggs laid in the realms of mortals generate wingless Gryphkin, smaller, but skilled in the art of shadow manipulation, espionage and murder. In the Cult of the Eye both forms are essential to keep the Eye safe and at the same time protect the world from its endless corruption, but It would seem that the evil influence of the Eye has slowly turned his jailers into his… thralls.
The Dwarven Oathbreakers take a break from mining only to realise they are not alone.
Recently Artisan Guild released an update to their Dwarven Defenders set to include the Mine Entrance scenery piece. I decided to print one out and paint it up, which also drove me to paint up the Oathbreakers I printed when they first came out.
I realised I needed to set up a little scene with the Sparksoot Goblins but you’ll have to excuse the rubbish image editing skills in the first pic.
The feared and menacing Ashen Inquisitors, from the full plate enchanted armor, built with the hardened ashes of the Old Dragon, keep the lower castes submissive and make sure that no insurgencies arise: freedom of thought is not tolerated in the domain of the Tyrant-God Tialevor. Few task are so important to request the presence of the soulless Ashen Priests, immortal Alfar whose deformed face is welded to a mask depicting lord Tialevor. Trained through the ages, the Ashen Priests power stands above any other living being.
With the inclusion of the Elegoo Saturn into my workflow I have been able to re-structure my pricing system which has resulted in lower prices across the board for newer releases compared to older releases. I will be running all the previous resin releases through the new formula but this will take time. So for now I am going to leave the 20% off voucher active for all resin products that have not been re-priced and I will work through re-pricing the back catalogue as fast as I can. Dismiss