I’ve been meaning to write an update to this for a while but everytime I’d got the images edited I had done more on the weapons so it didn’t feel worth posting old news.
I have now finished the 4 weapons that I had planned for the 2 different characters and work has begun on the soft elements of the costume.
I have ordered a few of the stock items like boots and shirt and am waiting for them to arrive and I have been in contact with the team at Darkblade LARP to help me make the custom leather workfor holding all of my gear. I shall be sending them one of each of a Slug and a Bullet so they can contruct an ammo belt to fit them along with a custom holster and scabbard. I’m really looking forward to seeing what they come up with.
I’ve also started on the armoured shoulder pads for the greatcoat and have printed one out so far but I want to make sure they fit on the coat properly before going too far, but as I am yet to order that there will be a bit of a wait there.
Finally some very (un)flattering shots of me modelling the weapons as well as one of the sword with the LEDs on before painting.
The Dumlok, also known as the Dark Flame Dwarves, are the oldest dwarven race. With ashy skin and fiery eyes, they have thick hair that can vary from red to black.
These worshipers of the Fire God Omuba live in the depths, near the magma from which they draw power. They hate any race who is not born with the Gift of the Flame, expecially their Dwarven descendants, who were driven out of their territories millennia ago after a massive genocide.
Skilled smiths of Vorgul gems, a black mineral as hard as diamond, they build frightening city-temples underground and train the powerful Kalkotaurs: ferocious monsters with the appearance of a incandescent bull. Their society is based on slavery and is divided into castes, commanded by the Master Priests of the Flames. For centuries the Dumlok have been at war with the Slathaii for control of the Depths, but thanks to Tialevor’s intervention, a forced truce was reached.
The mighty Flameseekers are the berserkers whose job it is to break through and incinerate enemy lines thanks to their incredible tenacity and powerful weapons in incandescent Vorgul, often reaching the surface to capture fresh slaves for their dominion.
With the release of the Iron Kingdoms Requiem Kickstarter I was suddenly re-invigorated for the Iron Kingdoms. So much so that I have decided to create a costume for cosplay events at my local FLGS, Nerdy Coffee Co., and possibly further afield.
I have always loved the Iron Kingdoms and creating a costume to fully imerse myself in it (and possibly DM some Requiem games at the shop) seemed like the next logical step for me. I am hoping to work with a local seamstress for the soft elements of the costume but I have already started on the harder elements, guns, swords/wrenches, and armour panels. I just couldn’t resist. Also I’ve decided to over engineer everything, as I am apparently want to do with lots of my projects.
So I have a look through the Iron Kingdoms artwork for some inspiration and I’ve always loved the way Black River Irregulars Captain Colby Sterling looks but as a 6ft 3in man with a full beard, pulling off that look would be quite difficult, so I’m going to blend her and Rutger Shaw together to create something a bit unique. I also figured I could probably create 2 characters out of one costume with a few variations in equipment etc so I have some variety.
For the 2 different characters I have decided to work of a Gun Mage and a Mechanik (which with minor alterations could also be an Arcane Mechanik) so the first thing I did was plan out the weapons. Slug Gun and ‘Jack Wrench for the Mechanik and Magelock and Sword for the Gun Mage (and just because I can I’ll be making this one Mechanikal with glowing LEDs etc)
I decided early on that both the guns would have working trigger and hammer mechanisms along with a break open design and removable bullet/slug too. I know that’s one way to bite off more than I can chew. I scoured thingiverse for a working system that I could rig into my designs and got to work. The Slug Gun was created from scratch around the mechanism but the Magelock was adapted from an existing design. After a solid day and a half’s work I have the stl’s mostly where I wanted them to be and I had started printing parts to test the mechanics.
With the tests a success I forged on printing parts and as of this morning they are mostly finished printing, just the stock on the Slug Gun to go which still has about 24hrs left on the print. I’ll grab another pic of that once it’s done. I printed most of the parts at 0.12mm layers heights, not caring about the print times as much as saving myself as much cleanup as possible. And this is where I’m up to, the easy bit is done, now comes the hard part of sanding and smoothing all the parts.
Requiem Templars stand before the chaos and corruption that rages in the world as immovable fortresses, protected by consecrated armour and incenses, capable of warding off the sacrilegious curses of their enemies. The Requiem Brotherhood was created centuries ago in the name of the saint Sol the Holiest in the stronghold of Dosmagal, hidden in the freezing mountains of Rotvar. Skilled clerics and paladins, the Requiem Templars are selected and trained with the sole purpose of breaking the bones of the creatures of corruption and chaos, wielding immense hammers, clubs and flails to break their bones.
A couple of the past Artisan Guild releases that I had picked up but hadn’t had the chance to list yet have just been pre-supported so I thought it weas rude not to get them on the website. 2 terrain pieces as well as the absolutely epic Demon King Baalzrodan.
Baalzrodan has so many options for his weapons we are doing our best to offer you plenty of choice without affecting the price too much.
As I alluded to in the last release post there are many more Papsikels Cyberpunk minis on the road to release. A small portion of them have been prepped and released today whilst the next batch hang from the printer bed waiting for post processing.
Today sees the start of the Cyberpunk Robots and Cyberpunk Animals categories as well as some new faces in the Humans category too. Keep your eyes peeled for more releases over the next month or so.
We are pleased to bring you a whole new range of models. Papsikels Cyberpunk range is a refreshing range of cyberpunk minis with plenty of contemporary references that will attract many an eye.
Over the next few weeks we will be slowly be releasing the back catalogue and any new releases as they become available. We are busy behind the scenes printing and photographing all the models that will be available.
This season’s Epic Boss is absolutely huge. The monstrous Frost Jotunn towers over mere mortals and stands head and shoulders above other Epic Bosses. Hulgfnir the Frost Jotunn will strike fear into the hearts of his enemies.
Also released today is Tialevor – The Tyrant-God himself. Released digitally at the end of last year I’ve only just found the time to get him listed on the shop.
A double wammy this month with the release of the Swamp Gurunda and the Cavalry set to complete the Fighters Guild set. But keep your eyes peeled for something even bigger coming later in the month from the fantastic Artisan Guild.